Monday, July 13, 2009

Here is high poly model for a character im doing, I didnt stress to hard on the lower legs because he is going to be wearing boots.

Wednesday, July 8, 2009

another head


I did the low poly on this last night and played with in Zbrush today. I wanted to see how ZB would handle a really low poly cage, and well... I wasted allot of time modeling in detail and applying displacement maps....in the end I had changed the UVs to the point the displacements were worthless and just banged this out in about an hour.